Legacy & Masterworks

Some villagers become more than workers. Named masterworks, specialist roles, and earned nicknames mark the ones who did.

Named Masterworks

When a Master or Legendary tier worker completes a production cycle, there is a small chance their output is something exceptional — a named masterwork. These are unique items attributed to their maker by name and year, and they outlast the artisan who created them.

A masterwork is recorded in the Town Chronicle when it is forged, and appears in the citizen panel under the Skills tab for as long as that citizen lives (and in the family tree panel after their death).

How masterworks form

ConditionMasterwork chance per cycle
Master tier (10+ years experience)3%
Legendary tier (25+ years experience)6%

Only tool-type outputs can become masterworks — stone tools, iron tools, and steel tools. Other production buildings won't roll masterworks even if the worker is Legendary.

When a masterwork is forged, the maker immediately equips it — their previous tool is recycled into the new one, and the freshly-produced unit flows to a barn normally to represent the recycled old tool returning to circulation. The maker reliably gets first wear on their own creation. Once the maker stops wielding it — through death, retirement, or being replaced by a newer masterwork they forge later — the next worker who draws that tool type from any barn picks up the masterwork instead of an anonymous unit.

Names

Masterworks are named from the maker's first name, a randomly chosen simple noun, and the resource type. Examples:

The name is frozen at creation. After Meghan dies, the item still bears her name — the tool carries her identity forward.

Bonuses and lifespan

WielderBonus to work output
The maker (same citizen who forged it)+25%
Any other villager+15%

These bonuses stack on top of the tool's base work bonus and multiply with skill tier, education, happiness, and traits. A Legendary smith wielding their own masterwork is a measurably different worker.

Masterworks last four times as long as a regular tool of the same type. When a masterwork finally wears out, the Chronicle records it: "Meghan's Forged Set has worn out after years of use."

The maker's bonus does not survive their death — when another villager picks up the masterwork after Meghan is gone, they get the +15% like any other wielder. The tool never quite sings for someone else the same way.

Specialist Roles

Certain buildings can have a single citizen designated as a specialist — a named role that gives that villager's presence at the building a stronger effect than their ordinary work contribution. You assign specialists manually from the building's info panel.

Only workers already assigned to the building are eligible. If the specialist leaves the building or is reassigned elsewhere, the role stays dormant until you reassign it.

RoleBuildingEffect when specialist is present and working
TeacherSchoolStudents accumulate education progress 25% faster
ForemanSawmillProduction cycle time reduced by 15%
PhysicianHospitalIllness and plague duration reduced significantly — a fully-staffed hospital with a Physician cuts illness to roughly a third of base duration
Head CookInn, Elder Home, TavernResidents receive 25% more need satisfaction at housing buildings; tavern visitors get an additional happiness boost
Master BakerBakery+20% output per production cycle
Master BrewerBrewery+20% output per production cycle
Master HunterHunters Lodge+20% output per production cycle
Master BaiterFishing Hut+20% output per production cycle

The specialist's overhead label gains a ⭐ while they hold the role. Specialist roles are also tracked on the citizen's record — holding a role long enough contributes to earned nicknames (see below).

Earned Nicknames

Once a year, the game checks every citizen against a set of legacy conditions. If a citizen qualifies, they earn a nickname that appears beside their name in the citizen panel and the citizens list. Nicknames are earned — no one starts with one, and they accumulate over a lifetime of work.

Only one nickname per citizen, and they only ever move up to a higher tier — a nickname earned at a lower tier gets replaced when a stronger one is deserved, never the other way. The first time a citizen earns any nickname, a brief announcement appears.

TierConditionNickname form
5 — highestLegendary tier in any professionMeghan Thorne, the Legendary Smith
410 or more masterworks produced (any tier)Tolman Barleyvale, the Crafted
35 or more masterworks producedNimela Riverthwaite, the Forgewise
230 or more years at the same workplaceOswin Meadow, of the Sawmill
1Held a specialist role, or reached Master tierGilda Thornton, the Teacher or Wilgo Barleyvale, the Smith

A citizen who reaches Legendary tier while also having produced 6 masterworks will earn the Tier 5 nickname ("the Legendary Smith"), not the Tier 3 one — the highest-qualifying tier always wins.

How these systems compound

Named masterworks, specialist roles, and earned nicknames are designed to reinforce each other. A blacksmith who reaches Legendary tier produces masterworks at 6% per cycle. Those masterworks give her a +25% work bonus while she wields them. After 5 masterworks she becomes the Forgewise; after 10, the Crafted. If she is also designated as a Foreman at the smithy, that role is part of her citizen record too.

When she dies, her tools are still in circulation — bearing her name, giving the next wielder +15%, slowly wearing out. The Chronicle holds the record of every masterwork she forged. The family tree panel still shows her masterwork count. Her name persists in the settlement's history even after the tools are gone.

This is the intent: some citizens become specific people, not just workers. The systems don't force that — they make it possible.